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Game Design and Development: Future-Proofing Your Gaming Career

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ABOUT

The 5-day intensive training course teaches participants how to design and develop digital games using game engine technology. Participants will learn the entire game development process, starting from ideation, pitch, and documentation, to project creation and execution.

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OBJECTIVES

  • Acquire knowledge of game design theory.

  • Display level design techniques and concepts of digital world creation.

  • Construct interaction flow according to the game mechanics.

  • Demonstrate game design concepts through project development.

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LEARNING METHODOLOGY

  • Lecture

  • Demonstration/ Tutorial

  • Case study

  • Project

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DURATION

The course will be conducted in 5 days (6 hours per day, split into two 3-hour sessions)

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LEVEL

Beginner and intermediate

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The course is suitable for beginner level participants as it aims to introduce them to the fundamentals of game design and development. It is also suitable for intermediate level participants as it covers advanced topics such as interaction flow and game mechanics, which would help them to further enhance their skills and knowledge in game design and development.

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MODE OF TRAINING

​Virtual (if participants have their own good specs pc/laptop) / Physical

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Topic:

Introduction to game design and development

 
Description:

Morning session:

  1. Identify the type of games genre

  2. Introduction of game design theory

  3. Game industry overview

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Afternoon session:

  1. Setup and install tools: unity3D

  2. Introduction to unity3D: layout and ui brief

  3. Tutorial: first person navigation and assets

 
Time/Hours:

6 hours​

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Participant Requirement:
  • Software: Unity3D

  • Hardware: PC/laptop with graphic card (gaming specs recommended)

  • Skill level: No pre-requisites skill required

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TRAINER PROFILE

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Ts Dendi Permadi

Ts. Dendi Permadi is a lecturer and programme coordinator for Bachelor of Multimedia (Hons) Virtual Reality at the Faculty of Creative Multimedia, Multimedia University (MMU), Cyberjaya Malaysia. He has a degree in Bachelor of Multimedia (Hons) and a Master of Science in Creative Multimedia from Multimedia University Malaysia. He has worked as a front end web developer, virtual, Unity3D developer, and an indie game developer. His research interests are in the fields of virtual, augmented and mixed reality, game design development, and user experience. He is also a certified Professional Technologist awarded by the Malaysian Board of Technologists (MBOT) and a reviewer for the indexed journal, Multimedia Tools and Applications.

Game Design TP
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